Callers are used to attract their targeted species when they're not in stressed state. Some animals, may respond to your call by making a vocal response e.g. an Elk may communicate by making a sound called a bugle. Each caller has a different attraction strength and range.
Available Callers
Tips for use
Callers may seem ineffective because have a very narrow range of applicability. Beginner players think that they can just run and quack and the animals will run to you, but in this case everything would be too simple. There are a number of rules that you need to understand to use callers:
- You must decide what species you are hunting. What is attractive to one type of deer or bird will in most cases repel others.
- They are designed for ambush hunting. If you are running, the noise of your steps and heart produces more of frightening effect than the caller does its beckoning effect. You must sit still.
- You shouldn't be visible. In the lower right corner there is a visibility indicator, ideally it should show a straight line. This can be achieved by lying in bushes, sitting in a hideout, on a tripod or storage shed.
- The wind should not move from you towards the animal, otherwise it will smell you. Or you should use an odor neutralizer.
- If there is also a bait model or scent for the species you want, use it in combination.
- If you have a dog, it needs to be given "lie down" command.
- Upgrading relevant skills is important. If you are really interested in this style of hunting, it is advisable to level up the entire branch related to callers and decoys.
- The last point of this branch also increases the range of decoys when used next to tripods and stationary shelters. Feel free to use it.
Even if all these factors converge, you must not expect super success. All the animals in the area will not run to you in any case, only a few will react. But if you find the right habitat and the right time, you can create a "stationary base" and get a more or less constant flow of game, such as geese or ducks.
The right solution seems to be to set up an ambush in an area of need of a certain species. However, after you kill several animals in one place, the need zones will disappear due to "death zones" (pink spots). You can try to use such an ambush on large animals in multiplayer, where many players very often update kill points, so you can try to save need zones and continue to kill on them. But this is an untested assumption.